Developed by Apple’s Professional Applications group, FxPlug
is a compact yet powerful image processing plug-in architecture that
lets you create new effects for Final Cut Pro and Motion.
Leveraging
technologies such as OpenGL, Quartz, Quartz Composer, and Core Image,
you can develop unique plug-ins that include on-screen controls and
custom UI elements—all running seamlessly in the host
application. FxPlug supports both hardware-accelerated and CPU-based
effects.
To write an FxPlug plug-in, you need to use the FxPlug
SDK. The bulk of this SDK consists of Objective-C protocol definitions.
You create a plug-in by writing code in Objective-C or Objective-C++
that conforms to these protocols. That is, you implement the methods
declared by the protocols.
Note: After
reading this document, an excellent way of learning the FxPlug
framework is to study the examples installed in
/Developer/Examples/FxPlug.
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